Category Archives: Oldhammer

The game.. it’s mine I tell you! MINE!

Like a lot of folk, I’m not overly impressed/happy with the changes in the latest lizardman army book from GW for 8th ed fantasy. It is, like the other army books, really nice production with full colour artwork throughout and a generally quality feel.

Until you get to the content.

Background wise, there is an awful lot I don’t like, that, combined with various other bits & bobs from the other current books, and the timelines within them means that our gaming group will be working amending the history and timelines of the world to some extent, to suite ourselves.

A lot of this has been driven by an increasing feeling of “meh” about the books coming out from GW, along with a desire to include all sorts of alternative minis from other manufacturers (Dwarves riding Bear cavalry!), and a growing interest in the ‘Oldhammer’ scene (here, here and here. Essentially, we want to make the game our own again, and plan to do just that.

Part of that is looking at what we have so far, which is essentially everything that’s been released for 8th ed so far, as well as a load for 6th and 7th, almost everything for 3rd edition(4). The plan is to get the remaining army books we’re missing (Dwarf, Ogres, and the unreleased ones) then call it quits on the new-release merry-go-round.

merry go round

Except Nagash: The end times. This just does not appeal. At all. As far as I’ve been able to pick up and tell, it’s essentially Apocalypse Fantasy, and given I think that apocalypse in 40k should be played in 1:300/6mm/epic scale rather than 28mm, I’ve got a similar opinion on this… After all, whats heroic and cinematic about:

“Behold, I’m the greatest necromancer the world has ever know… See my seething hordes of undead swarming towards you…. All… 60 of them….. but don’t forget those 5 cavalry, and the chariot… HAHAHAHA! The world is mine”….


Downscale to 10mm and you can start to include things as powerful as Nagash and the massive sweeping armies that “The End Times” is seemingly trying to push.


So, I’ll be posting periodic updates about how the timeline is going for Oldhammer/Althammer, as well as conversions and the details of new unit’s we’ll be converting and adding. After all, the world’s our plaything..


To start, some of changes that we are making are thus:


The “Old Ones” are gone(1)

The Slann regain the position the old ones occupied – They originally came down from the stars via a generation ark as they had no faster than light ships, but linked worlds in their empire by a series of gateways constructed using the parts of the ships that took them to the planets.

The warmblooded races were created by Slann as experiments, Greenskins came about from rejected experiments, Beastmen, Skaven, Chaos dwarves and similar mutated races are due to the effect of the warpstone dust on various races.

The Slann happily use lobotomised slave stock as well as lizardmen for task. Lobotomised slaves are often used as cannon fodder in fights, as the warmblooded races are considered to be lesser then the older, reptile races and the slann themselves.

The winds of magic and ebb & flow of the strength of chaos is nothing to do with the high elves and their vortex (3).  It’s a natural cycle, driven by the relative strength of the barrier between the material world, and the realm of chaos.

The chaos powers did not flood the world with daemons – without emotions to feed on and give them power they fade back into the realm of chaos, hence gaining coverts, worship etc gives them more power, losing them conversely, loses it – Hence the ebb and flow of individual power. As such, when the warp gates collapsed, creating the chaos wastes they did not have enough power.

The polar Gateways collapsed, destroying the barriers between the realm of chaos and the material world, at the centre of the north and south polar wastes is a permanent rift into the realm of chaos, Warpstone dust drifts from this to be scattered through the world, in this way, the wastes are slowly but surely growing (similar to the Sahara desert)

Daemon armies no longer exist as stand-alone armies, but daemon units can be summoned and bound by wizards with an appropriate mark to fight for them (4)

Chaos armies include almost anything that will join them.

The whole “Dying Race” thing for Wood Elf, High Elf and Dwarves is gone. They are low in numbers compared to faster breeding races, but have had longer in the world to expand further (Wood elf, High elf Dwarf settlements exist around the world)

Some of the smaller gateways created for travel around the planet by the Slann exist, meaning travel is possible between the old world, Ind, Nippon, Cathay etc

These are just some of the ideas, as we work through more of the books, our alternate timeline will take even more shape, as will the customised armies – Also working on our own versions of the army lists, all based off of the same basic formula, so there is at least some internal balance. Interestingly, and rather unsurprisingly newer kits in newer army books are generally coming out far more expensive than older ones. Hello codex creep…


Anyhoo, Thats enough for now.






  1. Too much deus ex machine about them, mind you, the amount of deus ex machine used to keep the status quo(2) going, having recently read through the background for Tamurkhan, Throne of Chaos, the only thing that enabled the horrendously outmatched “good guys” to win was a ridiculous bit of blaggage with regard to the titular character that’s stops an all-out chaos victory.
  2. Until the releash of Nagash: The end times, but I’m not touching that with a long stick.
  3. Seriously, if the High Elves magical vortex is what’s stopping the Chaos powers from flooding the world with Daemons again then why are the not assaulting Ulthuan with hords of mountain climbing, acid spewing sea monsters to create a beachhead, then invade and disrupt the vortex??
  4. Which means there is a chance, for larger daemons (Princes, Greater Daemons) that when summoned, they will not be best happy and do something unpleasant to the summoner
  5. And possibly in the loft, some bits for 5th ed…
1 Comment

Posted by on September 14, 2014 in Homebrew, Lizardmen, Oldhammer, warhammer


Tags: , ,

Under the brush, episode (i’ve no idea)

Nothing much to see here, still on a postgathering comedown, and haven’t had much time for painting in the last few weeks. Still, heres some pics of what has come out recently


Empire fanatics: I’ve got a large block left to paint up, but these have been polished off now so I can use them in a mordheim type scenario I’m planning


RT Era Imperial army troopers


Forge world event navigator and Solomon Lok inquistor models.

Truth be told, I found the navigator to be quite a pain in the rear, due to the sheer plethora of details on him. The Inquisitor in the other hand had a fairly nice balance of detail.

Sometime I think some sculptors/companies should stop and think for a moment. Just because they can do a thing, doesn’t mean they should. (I’m looking at you, Nagash: The End Times)


Gobboes from Gamezone L-R: Rude gobboes, Gobboe fanatic, Sir Gobboe

I love the way these little guys have come out. Initially, I’d ended up with a very flat dull green on the skin.However, a glaze of yellow ink made them POP and added just a level of vibrancy that I’m planning to do the same for all my gobboes.

That said, I’ love the minis themselves – I ordered the rude gobbes purely because Iw ant some fun in my armies, and they hit the nail on the head. The Fanatic is the first of several I’m planning to order as he’s mean enough to look threatening, without the overlong chains on the current gw plastics. Sir Gobboe was  again for the giggles, especially when facing Heathers Brettonians 🙂


I’m going to close on a bit of an observation – I’ve recently been paiting a mix of resin, plastic and metal models, yet finding the metal ones are, to me, more fun to paint. Not sure why,






Under the brush This week

Rolling off the painting desk this week, we have:

warrior priest

Forge world 2013 event only Warrior Priest

I’m rather happy with how his face (eventually) turned out. He’s got quite an intense stare going on.



Hasslefree’s Andrea, with added rifle strap

Oddly, I’m not 100% happy with how her eyes came out. She’s by Kev White, same sculptor of the I-kore mini I reviewed a while back. I’m wondering if how Kev sculpts his female faces and my painting style don’t go to well together. That said, having a look at her green shows a lot more detail than is on the metal model itself. Part of the problem with metal casting I imagine. HF now sell a resin version of her which I suspect will show off the detail a lot better.


van saar

Van Saar Necromunda gang repaint test scheme model

Nothing much here, I’m repainting my Van-Saar gang for Necromunda. the colour scheme has been inspired by the Fedaykin from Arakis, Dark Grey with Red.


Almost look like van-Saar with the stillsuits… Wonder where the mini designers got the idea from 🙂


Hmm.. Wonder if we could wangle this as a new hired gun for Necromunda?


….*Ahem* Anyhow….

….. Moving on….

2 more gibblies for the growing 'nid Swarm. I couldn't help but label them "Pinky & the Brain" while setting up the pic

2 more gribblies for the growing ‘nid Swarm. I couldn’t help but label them “Pinky & the Brain” while setting up the pic


I’ve also recently brought a wodge of laser-cut buildings, some for 40k/rogue trader, some for Mordheim. First one has been assembled, and giving a (very) quick paintjob.


Looking at it, I should have added a door handle… ah well…

And, eBay and eBid has been kind to me this week, in a trawl of vintage and Rogue Trader Era models:

RT Pirate

Rogue Trader era Pirate with Melta gun. Back in the day you couldn’t move & fire with these things, and they had a 1″ blast radius

classic rogues

Scragger Luke and Elshender Nightman

These two are from the C04 Thieves range by the Perry twins. I love the animation in the figures.

And, last but by no means least:

RT Orks

Space Orks!

These take me back… Some of the very first minitures I brought we 3 or 4 blisters of Rogue Trader Space orcs, including some of the above. Like an Eejit I binned them all years ago, when I thought I wasn’t getting back into the hobby. There for Rogue Trader gaming anyhow, I’ve also got some more RT era Eldar on the way as well.



Well, that’s it for now folks.





Tags: , , , , ,

Oldhammer Modern

I’m still missing he point in some ways.

In others I’m hitting it for a home run.

“What? Talk sense man”… I hear you wonder

My last post, regarding Oldhammer and the 3rd edition Fantasy Rules and Rogue trader rules.

rogue_trader_cover-2-small.jpg warhammer_fantasy_battle_3rd Read the rest of this entry »


Posted by on October 30, 2013 in Homebrew, Oldhammer, warhammer, Warhammer 40k


Tags: , , , ,


1 Comment

Posted by on October 3, 2013 in Oldhammer, Warhammer Fantasy 3rd ed Project


Tags: , , , , ,